Difference between revisions of "Logon GUILD.php"
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ShowDetails: Should we display list of details of the player logging on in a chatblob? | ShowDetails: Should we display list of details of the player logging on in a chatblob? | ||
+ | |||
+ | ShowLinks: Should we display Invite/Raid links (for AoC context only) ? | ||
ShowMain: Should we display the main of the player logging in if it's an alt? | ShowMain: Should we display the main of the player logging in if it's an alt? |
Latest revision as of 11:37, 2 March 2024
Logon.php
This module handles how the org/guest buddies are announced by the bot when they are coming online or offline. You can set various elements via
!settings Logon
Enable: Should logon spam be enabled at all?
Guests: Should Guests logon be spamed?
Members: Should Members logon be spamed?
NoLookup: Tell the bot to use the built in cache for logon notice. If nothing is cache, no details of the player will be displayed. Warning, setting this to false can cause delays in displaying the logon notice, especially if Funcom XML is being slow.
Others: Should Others logon be spamed?
RemoveInviter : If current raid/org bot's members logging are to be invited into a remote bot (in which current bot is at least leader), set its name (otherwise leave empty by default).
ShowAlts: Should we display the list of alts if the player logging on is a main in the details chatblob?
ShowDetails: Should we display list of details of the player logging on in a chatblob?
ShowLinks: Should we display Invite/Raid links (for AoC context only) ?
ShowMain: Should we display the main of the player logging in if it's an alt?
So you can set how you manage alts/mains, guests, and few more details.
You also should check those pages to understand other related features :
From Core Logon_Notify http://wiki.bebot.link/index.php/Logon
From Module Notify http://wiki.bebot.link/index.php/Notify.php